Accidental Event Triggering Prevention

It would be extremely helpful to have a lockout timer for gamemaster-controlled events in Drawbridge.

Currently, the top-right section of the game interface contains event buttons that the gamemaster is expected to trigger at specific moments. Because there’s no safeguard against accidental clicks, it’s easy to trigger an event too early, which makes our venue hesitant to utilize this feature.

If there were a configurable timer that temporarily disables specific event buttons until a set amount of time has passed, it would greatly reduce accidental misinputs. Ideally, this lockout would apply only to the top-right event buttons and would not affect the objective list, since that section of the interface is already designed to minimize accidental activations.

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Upvoters
Status

In Review

Board
💡

Feature Request

Date

2 months ago

Author

Escapology The Dells

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