We have many in-game items that are consumable by nature, or need to be replaced semi-regularly. For example:
Printed sheets
Padlocks
Pens
Torches
USB sticks
Magic wands
At the moment we have most of these set up as inventory items. However when one needs to be replaced (either during a game or during the reset), the GM is logging it as a maintenance issue, manually adjusting the inventory count then marking the maintenance issue as fixed. This is a tedious workflow.
It would be a big improvement if we could record inventory item usage directly from the GM screen to the game (in a similar way to a reset error or maintenance issue).
There would be an icon at the bottom of the GM page (or a tab on the sidebar) for 'Inventory'. When selected, it would bring up all of the inventory items assigned to that game. The GM can then mark down which item(s) have been used, and how many of each one. They could also type a note (like "One of the UV torches broke" or "couldn't find the 4-digit padlock when resetting so put a new one in").
This would adjust the stock levels and create a log entry in Game Forensics in a single action. There would also be the added benefit of tracking how often game items are being replaced.
Please authenticate to join the conversation.
In Review
Feature Request
About 1 hour ago

Matt Butler
Get notified by email when there are changes.
In Review
Feature Request
About 1 hour ago

Matt Butler
Get notified by email when there are changes.